- An FSM accepts input and processes an output.
Examples of where they are used would be things such as:
- Traffic Light Control System
- Programs for spell checking
- Networking Protocols
- A State Transition Diagram
These are used to show the FSM as a picture where the plain arrow is the starting state#
- Finite State Automata (FSA)
This type of FSM has a finishing state and produces only a YES or No , depending on the final state. for exmple S2 in the diagram below would give Yes any other state would give No.
- There are Two types of FSM:
- Mealy Machines
- This gives an output on the Transitions (Arrows)
- Moore Machines
- This gives an output on the states (Cricles)
A Transition Table shows the states and Tranistion in a FSM in table format, as shown above.
- Transition Functions
These show the sates and tranistions as a serious or written functions:
(Input Symbol, Current State) -> (Output Symbol,
Next State)
this can be taken and used to generate a program to show the operation of the FSA
- Deterministic and Non - Deterministic FSA
A Deterministic FSA has one and only one transition (arrow) for each input.
A Non- Deterministic FSA can have multiple transitions for and input. Meaning there is more than one possible route around the State Transition Diagram
Halting States - These are states with no outputs
- Summary:
- Finite State Machines (Input, Process, Output)
- Sate Transition Diagram (Shows FSM as picture)
- Finite State Automata (Gives only Yes on a finishing state or a No as an output)
- Mealy Machine (Output on Transitions)
- Moore Machine ( Output on State)
- Transition Table ( Table showing States and Transitions in an FSM)
- Transition Function (Shows transitions in a series of functions)
- Deterministic and Non- Determisnitc FSA (Output with one and Output with more than on)
- Halting State (No Outputs)






